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Roles & Contributions
Team Lead
Lead Game Designer
Lead Narrative Designer
Programmer
Level Designer
Concept Artist
Artist
Modeller
Sound Designer
As part of a team, I contributed to the work through coordination of my team, designing core gameplay mechanics, crafting an engaging in-game narrative experience, producing both concept and final art assets, programming features, level design and sound design.
Wobbley Wiggles 3:
Onyx Version
Project Brief
For this programming project, we were tasked with creating a racing game with AI-based opponents.
Synopsis
Rev up your engines and embrace your need for speed in this 3D Racing game, outdrive AI-based opponents in 3 heart pounding tracks and take home the trophy while scaling the dynamic terrain.
Important Links
Resources used
Game Engine
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Unity 5
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IDE
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JetBrains Rider
Programming Languages
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C#
Art Editor​
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Photoshop
Process Work
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