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Roles & Contributions

Team Lead
Lead Game Designer
Lead Narrative Designer
Programmer
Level Designer
Concept Artist

Artist
Modeller
Sound Designer

As part of a team, I contributed to the work through coordination of my team, designing core gameplay mechanics, crafting an engaging in-game narrative experience, producing both concept and final art assets, programming features, level design and sound design.

Wobbley Wiggles 3:
Onyx Version

Project Brief

For this programming project, we were tasked with creating a racing game with AI-based opponents.

Synopsis

Rev up your engines and embrace your need for speed in this 3D Racing game, outdrive AI-based opponents in 3 heart pounding tracks and take home the trophy while scaling the dynamic terrain.

Important Links

Resources used

Game Engine

  • Unity 5

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IDE

  • JetBrains Rider


Programming Languages

  • C#


Art Editor​

  • Photoshop


 

Process Work

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